Linear movement

Code Actionscript 2.0

Instance action

onClipEvent (enterFrame) {
this._x = this._x + 2;
this._y = this._y + 1;
}

Code Actionscript 3.0

addEventListener(Event.ENTER_FRAME, enterFrame); function enterFrame(event:Event) { square.x = square.x + 2; square.y = square.y + 1; }

Description

With this script, the x and y coordinates of the object are increased. This causes the object to move continuously in one defined direction.

Download

Right click: Flashfile AS 2.0 | Flashfile AS 3.0 | SWF-File


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