Duplicate, rotate and scale
Code Actionscript 2.0
Frame action
for (i = 1; i < 80; i = i + 1) {
square0.duplicateMovieClip("square" + i, i);
this["square" + i]._rotation = 1.25 * i;
this["square" + i]._xscale = 40 * i;
this["square" + i]._yscale = 40 * i;
}
square0._visible = false;
Code Actionscript 3.0
var Squares:Array = new Array(); var i = 1; for (i=1; i<80; i = i + 1) { //important: square has to be exported for actionscript //go to "linkage" in library menu Squares[i] = new squareObject(); Squares[i].x = square0.x; Squares[i].y = square0.y; Squares[i].rotation=1.25*i; Squares[i].scaleX= 0.4*i; Squares[i].scaleY= 0.4*i; addChild(Squares[i]); } square0.visible=false;
Description
The instance square0 is duplicated 79 times. Every time square0 is copied, the properties rotation, xscale, and yscale are modified. The change is calculated from the loop-variable i.
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Right click: Flashfile AS 2.0 | Flashfile AS 3.0 | SWF-File